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Commander rules & banned list update

We changed the rules about the commanders:


"Commanders begin the game in the Command Zone. While a commander is in the command zone, it may be cast, subject to the normal timing restrictions for casting. When you cast it or activate its specified ability from the command zone, put a tax counter in the command zone. Its owner must pay (2) for each tax counter in the command zone; this is an additional cost."


That means Derevi, Empyrial Tactician & Yuriko, the Tiger's Shadow 's ability have to apply the commander tax. This is a nerf/debug to make them not that overpower in a 1-on-1 commander format. So that, Derevi, Empyrial Tactician will be unbanned.

We want more possibilities in our EDHR format.


Some cards will be banned & some will be unbanned;


New banned cards:


Cards are unbanned now:



He is one of the "must kill" commander. You can't just kill the creature token, because the mouse will be here again and again if you can't kill this commander. This is an "one for two" card once he enter the battlefield, maybe be more...









Commanders that are not creatures are borderline cards by nature. Dodging removals that are universally played is a big advantage.

Shorikai is a very versatile tool: it gives board control, creates pure card advantage, and finally, can close games once they're under control. Having most of the fundamental tools needed to any control deck always available in the command zone is already a powerful advantage. Though, being an artifact and thus being hard to remove allowed the deck to rely near-exclusively on the commander: not having to play a lot of card advantage engines allowed the maindeck to be a lot more powerful without ever lacking resources.

This is the best play for a one-mana, turn one play. Even though it's still totally feasible to play against it, the pressure, the need for an answer, the additional resources provided still make it usually turn the tides in favour of whoever slammed it on their first turn.

As it is not even a dead card on the late game , Ragavan, Nimble Pilferer always held its position of a very fine aggression start for many decks, starting with mono-red aggressive builds. The advantage it gives when not handled in time creates too much difference in favour of whoever played it first on an average, also solving a construction problematic for such aggressive decks.



Once we have wasteland and many different solutions to solve a problem from a "land". Also Control is not just permission. You can control a game without countering a single spell. We trust that "Cavern of Souls" is good for EDHR at this moment.










Based on we change the commander rules about the activited ability from command zone. Derevi should have a chance to showup in our format.

let's give it a try.

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